Game Dev and how fun it is
So I started game developing some years ago now. I first tried Game Boy Studio, which is fucking awesome. It's pretty easy and it looks nice. I never mastered it, but I find it charming with its many limits. It makes me think in ways I desperately need to think. All the things I feel like I need to learn are there. Of course, I stopped doing games for a while. With uni and a big depressive state and a crisis that I still haven't gotten over. It's still quite difficult to sit down and actually do something. My first "game" was just a character walking around and interacting with the walls. It's a good game. I like it a lot. I learned a lot from it. Mostly that I can actually do something, I can make a character move and interact. I know it might seem like something so small and useless. But it's my first game and I love it. The second one is a fan game of Jonathan Sims from The Magnus Archives becoming a catboy. The game I want to make is just a talki...